Vehicles - APCs and IFVs

Armored Vehicles

Description:

Armored Personnel Carriers:
These vehicles carry troops in battle. Primitive models are usually wheeled or tread driven vehicles armed with solid projectile firing weapon. Imperial era vehicles are usually hover or aerodyne vehicles with energy weapons. Either type may have missile launchers as well and Imperial vessels are likely to be enchanted as well.

Wheeled APC
Frame: Exceptional Generic Van, Heavy Armor, Off-Road, Amphibious.
Move: 150 (75 mph), 30 (15 mph) in water
AR: 14
HP: 40/80/120
Seats: 11
Cargo: 20 CF
Price: 126,000 credits ($630,000) unarmed

Typical Load: add 20,000 credits ($100,000)
1 Huge cannon in turret w/40 shells
Damage: 24, Range 100/300/1,000
2 Large Machinegun w/500 rounds each (1 coax/1 front)
Damage: 18. Range 100/300/1,000

Total Cost: 146,000 Credits ($730,000)

Tracked APC
Frame: Exceptional Generic Van, Heavy Armor, Fast, Amphibious.
Move: 60 (30 mph), 40 (20 mph) in water
AR: 14
HP: 40/80/120
Seats: 11
Cargo: 20 CF
Price: 168,000 credits ($840,000) unarmed

Typical Load: add 20,000 credits ($100,000)
1 Huge cannon in turret w/40 shells
Damage: 24, Range 100/300/1,000
2 Large Machinegun w/500 rounds each (1 coax/1 front)
Damage: 18. Range 100/300/1,000

Total Cost: 188,000 Credits ($940,000)

Hover APC
Frame: Exceptional Generic Van, Heavy Armor, Perpetual power.
Move: 150 (75 mph)
AR: 14
HP: 40/80/120
Seats: 11
Cargo: 20 CF
Price: 275,000 credits ($1,375,000) unarmed

Typical Load: add 87,000 credits ($435,000)
1 Huge Energy cannon with unlimited ammo
Damage: 32, Range 120/360/1,200
2 Large pulse energy beams with unlimited ammo
Damage: 24, Range 120/360/1,200

Imperial models add enchanted plating level 5
Add 50,000 credits ($250,000)
Increase AR to 19

Total: 412,000 Credits ($2,060,000)

Flying APC
Frame: Exceptional Generic Van, Heavy Armor, Fast, Perpetual power.
Move: 250 (125 mph)
AR: 14
HP: 40/80/120
Seats: 11
Cargo: 20 CF
Price: 927,000 Credits ($4,635,000)

Typical Load: add 87,000 credits ($435,000)
1 Huge Energy cannon with unlimited ammo (often bottom/chin mount)
Damage: 32, Range 120/360/1,200
2 Large pulse energy beams with unlimited ammo
Damage: 24, Range 120/360/1,200

Imperial models add enchanted plating level 5
Add 50,000 credits ($250,000)
Increase AR to 19

Total: 1,064,000 Credits ($5,320,000)

Bio:

Vehicles - APCs and IFVs

Arcane Empire II Conklingc